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Latest grow game - Synchronicity swirls and other foolishness

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November 2nd, 2007


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02:31 am - Latest grow game
teaotter informed me 40 minutes ago that the latest "grow" flash game is up, and in addition to tucking her in and making a snack, I solved it. I'm generally fairly mediocre at most computer games of all sorts, but this series of (now 4, here's a link to the other three) games is one that I'm oddly better than teaotter at, despite her both being far more experienced with and better than me at most other puzzle games (and all other forms of puzzle). In any case, they are well worth 10-30 minutes of fun.

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[User Picture]
From:used_songs
Date:November 2nd, 2007 10:47 pm (UTC)
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Thanks for the heads up - I love the Grow games.
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From:alephnul
Date:November 3rd, 2007 11:51 pm (UTC)
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Yay for a new Grow game. I think I liked grow 3 better, but 4 is nifty too. 4 has greater internal logic, but also seemed less complex.
[User Picture]
From:heron61
Date:November 4th, 2007 01:47 am (UTC)
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Agreed on both counts. However, in some ways the best part about 4 was the alternate aliens ending, which I didn't find out until Becca told me about seeing it in a walkthrough, since it isn't something you're ever going to find except by total accident. It's worth looking for or looking up, since it's very cool (I used a walkthrough to find it).
[User Picture]
From:alephnul
Date:November 4th, 2007 05:02 am (UTC)
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Huh, I'll have to look up the alien ending.
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From:heron61
Date:November 4th, 2007 05:21 am (UTC)
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[User Picture]
From:alephnul
Date:November 4th, 2007 05:25 am (UTC)
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That's cute. That would be pretty awesome to stumble on by accident. I went for what seemed like the obvious (environmentally sound) sequence of technologies, so I always had environmental engineering too early to stumble on that option. It did take me a long time to figure out what tech sequence was required to induce mating though (I'm not sure what I was doing wrong either, as I didn't keep any notes).

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